Posted in Game Mechanics, Gear, General

“You can’t Hustle the Hustle” – Jango – Chests do not scale up if you buy at lower Throne Room and Open at Higher Throne Room

Screenshot_20190521-101542_Hustle Castle.jpg

So, with every offer in Hustle Castle for gear, and more specifically Chests, there’s always the thought “Can I buy this lower level package for less money, then up my throne room, and open the chest at higher rewards?” (Scaling chests)

Well, we tested that.  Jango from Belhaven Clan (the one I’m in) bought the TR6 package.  He then opened 1 Adepts chest.  All Level 35 items, one level 36 item. He had Throne Room 6, and all level 40 fighters.

He then jumped his TR(Throne Room) from 6 to 7. Opened a chest and same result.

He then boosted a fighter up to level 47, and opened a chest.  Same result.

In the end, he passed on these words of wisdom:

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Soon to come – a post about heroes and Dungeons.

Posted in artifacts, Gear, Uncategorized

Dusty Antique Artifact usage

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Dusty Antique is a new Artifact that Prevents all enemies from using artifacts for (X) seconds.

I am in the 90-100 range, so mine is for 4.5 seconds.  The activation on this isn’t the best for certain setups.  I run with 1 tank, so my tank usually dies at some point, I have rez armor and 2 rez mages, so I’m ok with this activation.  A few of my Clan mates wanted to see this in action, so I recorded 2 videos of it triggering.

I’d recommend this trigger if you have a player that dies everytime (assassin, or a 1 tank no heal build like mine).

In this Video, it triggers on my Damage mage at around 10 seconds into the video. My damage mage is the lowest mage on the screen.

In this video, it triggers at around 4 seconds in the video, when my archer dies at the beginning.

If you have any questions, please let me know in the comments.

Posted in Gear, General

Artifact Compendium!? WHATTT

A lot of questions/views I get are in regards to Artifacts.  I decided to make a book, or compendium of sorts. You can view it here or by the menu at the top of the page.

It is sorted by Level, and that’s it.  It is a work in progress.  A huge shoutout to Pals and Jango from my clan (Belhaven) for helping to get screenshots.

Please keep in mind, this is a work in progress.  It will be updated as I see new ones.  If you want to help, send screenshots of what you see to ceejtankgaming@gmail.com with the subject “Hustle Castle Artifact”, and I will add them every few days.

Hope this helps!

 

Posted in Events, Game Update, Gear

April Fools Day event!

The April fools day is here.  It’s my least favorite type of event.. the spin for tokens (Candies) event.

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This event has Grav back again.  The only thing worth getting out of this event are the daggers.  I spent roughly 2k diamonds in spins, and got all 3 things.  The daggers are pretty awesome.  The artifact, I use, but only because I don’t have a better one right now.  The jester outfits are fun as well.

This one is pure randomness though, you get candy for completing events, like PvP, Arena, Daily events.  You then use the candy at 100 per spin, to spin a random wheel.

Not much else to say on this one.  Here’s the loot I got from it though.

Screenshot_20190401-144518_Hustle Castle.jpg

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Posted in Gear, General

Current Team

I just updated my current team so everyone can see them.  See this team, and my past team Here.

Current team(1/10/19):

Makeup: 1 Tank, 2 Rez Mages, 2 Archers, 1 Assassin

Squad Power: 1,920,568Screenshot_20190110-104346_Hustle Castle.jpg

Differences:

I’ve gained around 180k squad power since mid-December(mainly due to gems + artifacts), so I decided to update my squad page.  The big change is i went from 2 tanks and 1 archer, to two archers and 1 tank.  My tank as you can see below has Rez armor, and I roll with 2 Rez Mages. The hit points on him are beefy, and he generally can tank 2-3 guys.  I noticed the high DPS usually wins matches over longevity, so I switched from the 2 tank method, to a 1 tank, and an extra higher-DPS (Second archer).

My archers are 1 bow/1 cross bow.  The cross bow is slower, but has higher damage hits, so I’ve paired it with a artifact that increases damage, at the cost of life.  This can lend itself to some really big crits, and help me take down other tanks very quickly.  I put the Rune on the regular bow, because it fires quicker and instead of restoring health (like on a cross bow) it instead does damage to multiple targets (23% of the time).

Weakpoints/Next upgrades:

The obvious one weakpoint.. Amulets on my DPS guys.  For some reason, I can’t get a good legendary Amulet that doesn’t have + spell power.  Same with Rings.  It’s like they want me to roll with 6 mages judging by the amulets I craft/Receive. Need to keep working on both amulets and rings for my DPS.

Gems, again, better gems = more powerful.

Artifacts on some of my guys. I’d like to replace my tanks artifact with a better one.  I want to get a second teleport one to put on an archer, but one that has an activation of “once in a while”. I’d put that one on my assassin, and move my assassins to my archer.  I also want to replace my sloth artifact with the spell caster to speed up my next rez, and reduce my opponents.

Armor – I made a big jump with my assassins armor.  He always gets killed, so the Arena store had armor that does damage upon death.  So he dies, does damage, then one of my mages rez’s him.  I like it.  I need to find some skele armor though.

1 Tank:

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2 Rez Mages:

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2 Archers:

Photo_2019-01-10_10-36-03_AM.png

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1 Assassin

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Posted in Game Update, Gear

Runes… What are they ruining? Winter EVENT information

Get it? See that pun there? Gahhhh I’m terrible.

ANYWAYS – with the December event came the introduction of RUNES and a fun event where you can get tons of loot.

Winter event… what is it?

This is the introduction of Card Collections essentially.  When you open the card collections, you can get a TON of loot. Some of it good, some of it bad.

I got a LOT of purple gems, and dust, and legendaries, and food from it. I’d say the biggest help was in the gems followed by the runes and the Artifact,  Let’s start with what are Runes.

I also got a good amount of diamonds, and if you buy the “Bell” you get more rewards for completing card sets for the first time.

ONTO THE RUNES:

What are runes?

Runes are an item that can be applied to a weapon to make them more powerful and improve their abilities.

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There are three types of runes, to my knowledge, you can only get 1 of each type. You get them from the Christmas/Winter event by opening different types of collections. Collections are cards gathered by doing certain events.

Screenshot_20181217-112745_Hustle Castle.jpg

The Confrontation cards come from: Successfully attacking plays castles, Winning Battles in the Arena, winning at waypoints in clan wars.
The Massacre cards come from: Completing all invasions, Gem Bay chests, chests obtained in the Hustle area.
The Fun cards come from: Sending Resources to your friends, When Receiving resources FROM friends, buying diamonds, completing daily quests, portal CHEST level completion.

Hustle Area

The new Hustle area is this little area on the left side of the below screen shot:

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The Snow Man on the left.. labeled “Hustle”

This brings up a map that looks like this:
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As you can see, there are 12 way points and then 1 way point they all lead into.  SO…. 13 way points.

The top row is a series of bosses, it’s a 1 guy vs you type fight. I walked through it at 1.5-1.8 million squad power. I think it adjusts for your level.

The middle row is a series of gem-bay type battles vs minions.  Easily do-able as well.

The bottom row is a Arena like battle area, and usually the toughest.  You should win them all, but I did have to use a spell or two occasionally.  These are also scaled for your squad level.

You get a chest per win here, and then a special chest at the end.  This special chest is typically the worst.  Every chest you open though, you get collection cards.  Refreshing this area only costs 89 diamonds.  Each battle for me was only 12700 food. The chests usually aren’t that great, but you get a ton of cards from repeatedly doing this.

FINALLY THE RUNES

Rune of Strength comes from “Confrontation” Collections.

Screenshot_20181217-112751_Hustle Castle.jpg

Weapon before and after:

Rune of Dexterity comes from “Massacre” Collections.

Screenshot_20181217-112756_Hustle Castle.jpg

Weapon Before and After:

Rune of Wisdom comes from “Fun” Collections.

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Weapon Before and After:

Artifact

The artifact you get from this is pretty awesome.  You get it by completing 100 collections over the course of the event:
Screenshot_20181217-101827_Hustle Castle.jpg

Overall thoughts?

THIS EVENT WAS/IS AWESOME.

The game really needed this. As I mentioned above, I got a ton of loot from it so far. Mainly by doing the hustle area over and over and over and over and over again.  Hope you all liked the update as much as I did, and hopefully you have a better understanding of the event and the Runes.

Posted in Gear

Artifacts… a breakdown of what they are.

One word: Magic

Ok. So they aren’t magic, but they might as well be.

Every artifact has a few things. Name, Level, Activation and Ability.

Name is pretty straight forward.  It’s just what it’s called. No need to go into detail here.

Level

Every artifact has a level range.  For Artifacts, they are:

  • 20 – 35
  • 35 – 45
  • 45 – 60
  • 60 – 75
  • 75 – 90
  • 90 – 100

You can equip an artifact, and it will remain on your player even if you’re outside the level range, but you can’t equip a item outside of your level range.  However, if you are wearing one, and you out level it, it will no longer activate.

Activation

Activation tells you about how a artifact is triggered.  Unlike rings or amulets, artifacts don’t have benefits like +damage or crit.  Activation happens on Artifacts due to events.  Currently the activation events list are as follows:

  • Once in a while
  • When an enemy is resurrected *
  • Once in a while when an enemy is resurrected
  • When an ally is resurrected *
  • Once in a while when an ally is resurrected
  • When an enemy dies *
  • Once in a while when an enemy dies
  • When an ally dies *
  • Once in a while when an ally dies
  • Upon dying *
  • Once in a while after an enemy minion is summoned

*Means that this will only trigger ONE time per battle.

These activation times are pretty straight forward in understanding.  Just make sure that if you use one that is like “When an ally is resurrected”.. that you have either resurrection armor or resurrection mages, or else that artifact is useless.

Ability

Abyssal Summoning

Deals *magnitude* damage to and stuns all enemies for <duration> sec. Summons a minion next to the enemy (health *magnitude (range)*, damage *magnitude*).

Backstab

Teleports behind enemy units for *duration* seconds.

Blood Lust

Casts the blood lust on a fighter, decreasing their health by *magnitude*% and increasing damage caused by *magnitude*%.

Cleansing

Removes all effects from a random fighter on the battlefield.

Explosion Hazard

Deals *magnitude* damage to and stuns all fighters on the battlefield for *duration* sec.

Spell Caster

The damage the fighter does is reduced by *magnitude*%, but their ability cooldown is reduced by *magnitude*%. Lasts for <duration> sec.

Summon Healer

Summons a minion with a healing ability to the battlefield. Heals *magnitude* per second. Lasts for *duration* sec.

Summon Sniper

Summons a ranged unit to the battlefield that attacks the most distant targets. Deals *magnitude* damage per second. Lasts for <duration> sec.

Time Distortion

Slows the next ability cooldown in all enemies by *magnitude*%. Speeds up the next ability cooldown in all allies by *magnitude*%.

Unique or not unique

This is an important differentiation.  It may seem basic, but it can be tricky.  If an artifact is labeled as *Unique* you can only use 1 of those if they have the same ABILITY in the same battle.  The below artifacts have the same ABILITY, and are labeled as unique. Only one of them can be used by the same squad in the same battle.

The below two, are both labeled as UNIQUE and have the same name, but have different ability activators. These can both be used in the same squad in the same battle.

 

Where can you get artifacts?

Right now, you can get artifacts in the Arena Store, Master Chests, or Events.

Here are 4 of the Event artifacts you could get:

 

I hope this guide was helpful 🙂